@startuml
sprite $markdown [48x48/16] {
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!define FA6_MARKDOWN(_alias) ENTITY(rectangle,black,markdown,_alias,FA6 MARKDOWN)
!define FA6_MARKDOWN(_alias, _label) ENTITY(rectangle,black,markdown,_label, _alias,FA6 MARKDOWN)
!define FA6_MARKDOWN(_alias, _label, _shape) ENTITY(_shape,black,markdown,_label, _alias,FA6 MARKDOWN)
!define FA6_MARKDOWN(_alias, _label, _shape, _color) ENTITY(_shape,_color,markdown,_label, _alias,FA6 MARKDOWN)
skinparam folderBackgroundColor<<FA6 MARKDOWN>> White
@enduml